Sword Coast Adventurer’s Guide PDF : Use this with the other fifth edition guides like Player’s Handbook, Monster Manual, and Dungeon Master’s Guide to get Guides, setting, story, and character options needed to participate in a game. Download 5e from below.
What is Sword Coast Adventurer’s Guide?
Sword Coast Adventurer’s Guide PDF : This book is further fuel for the fire sparked by those adventures and the glimpses of the Realms you can find in the fifth edition Player’s Handbook, Dungeon Master’s Guide, and Monster Manual.
It gives you a broad look at the continent of Faerun and the world of Toril in general, and the regions of the Sword Coast and the North in particular.
What is D&D
The Dungeons & Dragons Roleplaying game is about storytelling in worlds of swords and sorcery. It shares elements with childhood games of make-believe. Like those games, D&D is driven by imagination.
It’s about picturing the towering castle beneath the stormy night sky and imagining how a fantasy adventurer might react to the challenges that scene presents.
Getting Started With 5e
Hail And Well Met, Traveler! Welcome to a world of magic and adventure. Originally created by Ed Greenwood, the Forgotten Realms setting has been home to Dungeons & Dragons stories and games for decades.
Built for tales of swords and sorcery, the Realms initially grew and flourished in Ed’s D&D campaign, which featured heroes like the Knights of Myth Drannor in the Dalelands.
Ed also shared glimpses of the Realms in the pages of Dragon magazine, giving D&D players their first tales from the wizard Elminster, the old sage of Shadowdale, who occasionally found his way through a portal between Faen1n and our world and into Ed’s living room.
When TSR, the company that owned D&D at the time, sought a new campaign world to expand the D&D multiverse, they chose the Forgotten Realms, and in 1987, the gates were flung wide for players and Dungeon Masters all over the world to come to Faerun and create their own heroic tales.
A year later, author R.A. Salvatore introduced readers to the adventures of the drow outcast Drizzt Do’Urden in his first novel, The Crystal Shard, establishing the Underdark as an essential part of the Realms.
In the years since, the Forgotten Realms have played host to a vast number of game products, novels, video games, and more, making it one of the most widely visited fantasy settings ever created.
The lost portals to the Realms have returned and remained open in the depths of our imaginations and do so to this day, as more and more visitors find their way there.
A BRIEF HISTORY
The known history of the Sword Coast region spans thousands of years, extending back into the misty epochs of the creator races and the ages of the first nations of the elves and dwarves.
Comparatively recent history is the story of the rise and deeds of humans and other younger races. Much of what follows in this section is known mainly by sages, some of whom have been alive for the last few centuries of Faerfm’s history.
The common folk across the continent have little knowledge of, and little use for, events that have transpired far away in time and space.
News does travel, of course, so even people who live in a village along the Sword Coast might get wind of happenings in distant lands.
Chapter 1: Welcome to the Realms
Chapter 2: The Sword Coast and the North
Chapter 3: Races of the Realms
Chapter 4: Classes
Chapter 5: Backgrounds
Appendix: Class Options in Other Worlds
|Name On Cover :||Sword Coast Adventurer’s Guide|
|Author :||Wizards RPG Team|
|Publication Date :||June 1978(1st Edition), August 19, 2014 (5e)|
|Price on Amazon :||Click here|
Where Can I Buy It?
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Sword Coast Adventurer’s Guide PDF Details
|Name On Cover :||Sword Coast Adventurer’s Guide PDF|
|Author :||Wizards RPG Team|
|Publication Date :||August 19, 2014|
|Download :||Click here|
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