You create a small cloud of whirling daggers of force that relentlessly attack creatures in the area.
At-Will ✦ Arcane, Force, Implement
Standard Action
Target: 20
Area: 1 square within 10 squares
Target: Each creature in the square
Attack: Intelligence vs. Reflex
Hit : 1d6 + Intelligence modifier force damage.
Increase damage to 2d6 + Intelligence modifier at the 21st level.
Effect: The power’s area is filled with sharp daggers of force.
Any creature that enters the area or starts its turn there takes force damage equal to your Wisdom modifier (minimum 1).
The cloud remains in place until the end of your next turn. You can dispel it earlier as a minor action.
What is Cloud of Daggers 5e?
Cloud Of Draggers is an at-will Spell of Wizard in Player’s Handbook.
Facts about Cloud of Daggers (5e)
Action Type: Action
Author: Wizards of The Coast
Level: 2
Publication: Player’s Handbook (5e)
Range: 60 feet
Casting Time: 1 action
Components: V, S, M (a sliver of glass)
Duration: Concentration, up to 1 minute
You fill the air with spinning daggers in a cube 5 feet on each side, centered on a point you choose within range. A creature takes 4d4 slashing damage when it enters the spell’s area for the first time on a turn or starts its turn there.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 2d4 for each slot level above 2nd.
Concentration :
Cloud of daggers (5e) spells need that you have to maintain keep remain magic active. if your lost your concentration, may be spells ends. if spells must be focused then actual facts will appear on its duration entry.
spells tell you how long concentrate on it. there is no need for action required for the end of concentration
Cloud Of Daggers 5e Sage Advice – Area of Effect
Before moving onto good ways of combining cloud of daggers with other effects to maximize its usefulness, we should take some wise advice into account.
For those of us who usually play with a combat grid, we might be tempted to limit the casting of cloud of daggers to a 5-foot square on the grid.
But, as Jeremy Crawford notes in this Sage Advice column, the area of effect for the cloud is not necessarily limited to the 5-foot squares of the combat grid. The cloud could take up half of two adjacent squares, for instance.
Ultimately, the decision of whether the spell’s effect must “snap-to-grid” is up to your GM. But it is not unreasonable to suggest that by having the area of effect partially cover two squares on the grid, creatures trying to move into or through those squares might have to squeeze, move acrobatically, make a saving throw, etc. in order to avoid the spell’s effect.
- You can choose to extend the duration of an effect created by a wizard at-will spell (such as a cloud of daggers or ray of frost)
- You create an area around you filled with magical daggers that damage enemies.
FAQ
1. What is Cloud of Daggers?
Answer: Cloud Of Draggers is an at-will Spell of Wizard in Player’s Handbook. Cloud of daggers was a simple spell learned by some wizards.
2. Can I move the cloud of daggers around to different areas?
Answer: No. You cannot move it but, you may target a different location, however.
3. How does the cloud of daggers work 5e?
Answer: You fill the air with spinning daggers in a cube 5 feet on each side, centered on a point you choose within range. A creature takes 4d4 slashing damage when it enters the spell’s area for the first time on a turn or starts its turn there.
4. How long does the cloud of daggers last?
Answer: Cloud of Daggers takes 1 minute to last up.